too easy, and then too slow
the movement was pretty lousy. but could just be the traffic. yeah, seriously, there was only one falling object? original akranoid had at least 7 or 8 and that was programmed with a fossil. good music, though. trance is not my fav, but its good stuff.
that is way too addictive... pointless, yes. but terribly addictive!
well, i've never played anything like THAT before... it was deceptively simple at first, and then was actually quite challenging. this game is like Lemmings on... well... on chocolate. Try that next time... many chocolate men! and what about white chocolate?
yeah that was cool
graceful movements for the player... it was hard as hell but well-made. silly music, but good stuff overall. :)
i swear i'm not biased
i love it. teaching games are the best because of words like "sebuchet" thrown in there for good measure. i think i got "revolt" but i can't be sure...
if the spider's fangs had been stained with the blood of the words i'd have scored the violence higher. (think about it!) but the web-throwing was cool. awesome job with the graphics, people.
pause button = interactivity
sound fx were noticeably louder than the music but it might just be my speakers... and i'm not biased.
i love it all.
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